![]() |
. | . | ![]() |
. | ||||
Hexagonal polyomino weak (1,2)-achievement gamesNándor Sieben1 Acta Cybernetica 16 (2004) 579-585. Abstract:A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers. Keywords: polyomino, animal, achievement game FootnotesSieben 1 Department of Mathematics and Statistics, Northern Arizona University, Flagstaff, AZ 86011-5717, USA, E-mail: nandor.sieben@nau.edu |
||||||||
| Webmester:webmaster@inf.u-szeged.hu |