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## References

1
  Kurt Akeley, ``RealityEngine Graphics,'' Proceedings of SIGGRAPH '93, July 1993.

2
  F.C. Crow, ``The Origins of the Teapot,'' IEEE Computer Graphics and Applications, January 1987.

3
  Phil Karlton, OpenGL Graphics with the X Window System, Ver. 1.0, Silicon Graphics, April 30, 1993.

4
  Mark J. Kilgard, ``Going Beyond the MIT Sample Server: The Silicon Graphics X11 Server,'' The X Journal, SIGS Publications, January 1993.

5
  Mark Kilgard, ``Programming X Overlay Windows,'' The X Journal, SIGS Publications, July 1993.

6
  Mark Kilgard, ``OpenGL and X, Part 2: Using OpenGL with Xlib,'' The X Journal, SIGS Publications, Jan/Feb 1994.

7
  Mark Kilgard, ``OpenGL and X, Part 3: Integrating OpenGL with Motif,'' The X Journal, SIGS Publications, Jul/Aug 1994.

8
  Mark Kilgard, ``An OpenGL Toolkit,'' The X Journal, SIGS Publications, Nov/Dec 1994.

9
  Jackie Neider, Tom Davis, Mason Woo, OpenGL Programming Guide: The official guide to learning OpenGL, Release 1, Addison Wesley, 1993.

10
  OpenGL Architecture Review Board, OpenGL Reference Manual: The official reference document for OpenGL, Release 1, Addison Wesley, 1992.

11
  Mark Patrick, George Sachs, X11 Input Extension Library Specification, X Consortium Standard, X11R6, April 18, 1994.

12
  Mark Patrick, George Sachs, X11 Input Extension Protocol Specification, X Consortium Standard, X11R6, April 17, 1994.

13
  Robert Scheifler, James Gettys, X Window System: The complete Reference to Xlib, X Protocol, ICCCM, XLFD, third edition, Digital Press, 1992.

14
  Mark Segal, Kurt Akeley, The OpenGL Graphics System: A Specification, Version 1.0, Silicon Graphics, June 30, 1992.

15
  Silicon Graphics, Graphics Library Programming Guide, Document Number 007-1210-040, 1991.

16
  Silicon Graphics, Graphics Library Window and Font Library Guide, Document Number 007-1329-010, 1991.

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