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## 11.1 glutSolidSphere, glutWireSphere

`glutSolidSphere` and `glutWireSphere` render a solid or wireframe sphere respectively.

Usage

    void glutSolidSphere(GLdouble radius,
                         GLint slices, GLint stacks);
    void glutWireSphere(GLdouble radius,
                        GLint slices, GLint stacks);

`radius`
  The radius of the sphere.
`slices`
  The number of subdivisions around the Z axis (similar to lines of longitude).
`stacks`
  The number of subdivisions along the Z axis (similar to lines of latitude).

Description

Renders a sphere centered at the modeling coordinates origin of the specified `radius`. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.

Next: 11.2 glutSolidCubeglutWireCube Up: 11 Geometric Object Rendering Previous: 11 Geometric Object Rendering