;; ;; Minijup problem #6 ;; ;; In this case, the object is ALIGNED with Prodigy and the destination, ;; but NOT CONVENIENTLY. There is no overlapping and the distance between ;; the first two is greater than twice the sum of their radii : P X O ;; (load-goal '(and (at ball 100 99) (at-prodigy -34 2))) (load-start-state '((at ball -3 -4) (at-prodigy 113 112) (radius prodigy 5) (radius ball 2) (linear-viscosity 17) (mass prodigy 25) (mass ball 15) (modul-elast prodigy 1) (modul-elast ball .15) (coeff-resti prodigy 0) (coeff-resti ball .2) (time-step 3) (upd-per-cycle 3) (theo-f-ap-time 1)))